Wrestling Ties for BJJ: Collar Tie, Underhook, Overhook
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Wrestling tie-ups for BJJ — collar tie, underhook battle, overhook (whizzer), body lock, and how to use them to set up takedowns and guard pulls.
Wrestling tie-ups are the control positions used in the standing phase of BJJ. They determine who has the dominant position before a takedown or guard pull. Mastering tie-ups means controlling the standing game and choosing your preferred entry.
The Collar Tie
The collar tie is a hand on the back of their neck (the nape). It allows head control and creates setups for takedowns and arm drags.
- Cup the back of their neck with your palm
- Elbow points down (not out)
- Use it to create level changes in their posture
- Sets up: arm drag, duck under, snap down, underhook
The Underhook
The underhook is an arm under their arm on one side, getting your shoulder under their armpit. It's the most important position in wrestling tie-ups.
- Drive your shoulder into their armpit
- Keep your elbow in tight to protect against their overhook
- Use to set up: duck under, double leg, hip throw, back take
- The fighter with the underhook controls the tie-up
The Overhook (Whizzer)
The overhook goes over their arm. Used defensively to counter underhooks, and offensively as a throw entry.
- Used to counter their underhook (trap their arm)
- Creates hip throw entries (koshi guruma)
- Counter to duck under attempts
The Body Lock
Both arms around their body (one underhook, one overhook). The most powerful tie-up — allows trips, lifts, and suplex-style takedowns.
Tie-Up Battles
The standing game is a constant battle for tie-up position. Fight for underhooks, break their collar tie, and use level changes to create openings.
Gi vs No-Gi Tie-Ups
In gi, collar and sleeve grips supplement the tie-ups. In no-gi, you rely purely on body contact (underhooks, collar ties, wrist control) without fabric grips.
Related Techniques
See also: Duck Under Guide, Arm Drag System, Russian Tie Guide, Level Change Guide